IPB

Welcome Guest ( Log In | Register )

15 Pages V   1 2 3 > »   
Reply to this topicStart new topic
> SIGN UP THREAD, NOT ACTUAL GAME Super Smash Bros Multiverse: The Mafia Game, Go to the other topic
Pidgey
post Feb 19 2016, 12:26 PM
Post #1


The Shadow
*****

Posts: 1,982
Joined: 11-June 11







SIGN UPS!
1.- Marlie Tang
2.- BigC
3.- Carl Sagan
4.- Toph
5.- Audity
6.- Prims
7.- Sync
8.- Grayfox6999
9.- Bosscrab
10.- Something915
11.- Lauzengedius
12.- Oni
13.- Catastrophe
14.- Cyghfer
15.- Lee
16.- Twan
17.- MurderByDeath
18.- BLUST OF WIND
19.- Mazrim
20.- Sumi


*Aiming for a 15-19 player game.
*This is 100% Real.
*Target start will be around March 17 since I have a vacation from feb26 to march 7


--------------------

Don't get near me
Go to the top of the page
 
+Quote Post
Pidgey
post Feb 19 2016, 12:52 PM
Post #2


The Shadow
*****

Posts: 1,982
Joined: 11-June 11




If tournament popularity was the most important consideration...
then I think we would create a Smash Bros game that included a multitude of fast moves with complicated controls...
However, I believe this is actually the greatest shortcoming of fighting games at present...
and that is the reason why I don’t do it.

~Masahiro Sakurai


¤ Starter Notes ¤
Welcome, welcome all, to the game of mafia which rules I’ve stolen from cyghfer’s game and my own game… with heavy modifications. I hope you all enjoy playing in it, and as a matter of fact I’m not even sure on just how balanced this will turn out to be, but at least I hope you have fun. Don’t expect a lot of whackyness but do expect new roles you haven’t seen applied at other games before. Also expect a bit of new mechanics that will, hopefully, make this an exciting game rather than a dumb one that I sucked at. I first wanted to just run a more traditional setup but for the sake of fun and whatever I went with this.

If you want more general information about anything mafia-related, feel free to browse this helpful wiki.

Since everyone in this game has played on this forum before, I assume everyone has a basic gist of how the game works.

Here are notable changes to this game's setup in comparison to other past games (READ THESE):
  • There is no deadline lynch. If no player has been hammered when the deadline has been reached, a no-lynch will occur.
  • Days will typically last ~140 hours (6 days), and nights will typically last ~48 hours. This may vary accordingly depending on what time of the day the hammer occurs.
  • 1-shot or otherwise limited-use investigative abilities WILL be depleted if the user receives the failure limerick upon use.
  • Hammer cannot occur during the first 48 hours of the day. This is to prevent something that I’ll go into in a bit. This will only work for the first 4 day games, though.
  • Should a daykill happen in the 2nd half of the game day will, in addition to extending the day ~48 hours, disables the hammer for only ~24 hours instead of disabling it for the remainder of the game day.
  • There might or might not be items involved in this game. You can only use 1 at a time though. That action is independent to your own abilities (if any).
  • Although nights last 48 hours, please try to send me your actions as soon as you can so that I can sort them through. I might have to extend the opening of a day a bit if I don’t have all the actions ~8 hours before day opening. Also, all actions need to be submitted via PM in the forum.
  • Again, I TRIED to balance this as much as I can, give me a fucking break if you think something is dumb and just play along until the end.

    ¤ Set-up specific mechanics ¤
    Here are specific rules about a certain mechanic to this game's setup in comparison to other past games (READ THESE):
  • Though to reasons that will be clear as the game progresses, and from different factors, the game will be jumping to different Universes, which at least include:
    1.- Super Smash Bros 64
    2.- Super Smash Bros Melee
    3.- Super Smash Bros Brawl
    4.- Super Smash Bros 4
  • The Universe itself will not be indicative of allignment.
  • After each night, you’ll move to a universe. All the effects of each location, how to move to each location, and the repercussions it will have in abilities or gameplay are unknown for the time being.
  • Voting, hammering, and everything that has to do with lynches have no impact on the Universe you are on.
  • The travelling mechanic will normally be at the start of a day. There might or might not be ways to trigger another change.


For players with doubts about the mechanics or who feel they have an unconventional roles feel free to ask me anything, as far as I know I might have made a mistake even if I read this thing a bunch of times. And there might be some points of confusion regarding these roles. Furthermore, newer players might not be aware of standard protocol regarding abilities and such in mafia games. Please ask! I may not give any answer if it would be unfair to other players to do so, but I don't want anyone to feel like they did not do as well as they could have due to lack of knowledge.

I'm not going to post a list of standard/common mafia tropes, as I don't want to influence people one way or another toward thinking a particular thing is a particular way this game, and I don't think that that kind of thing should be in a game's OP anyway. Others may do so in this game or elsewhere if they want.

However, do be mindful of these general maxims. Any ability can be associated with ANY alignment, no exceptions. A player can have several different individual abilities, and sub-properties of any of said abilities. Although it is advised not to try to metagame the setup in general, it IS a fact that I have tried to balance the setup as best as I could (no promises here whatsoever though), so you are welcome to try to use this fact to guess at aspects of the setup if you so desire.




¤ Rules ¤
¤ Contact ¤
AIM: MM880208 (never there lol)
IRC: Pidgey7 on either synirc.net or irc.speedrunslive.com
Email: The easiest way to contact me is to write me a PM on the forum. SRSLY.

¤ Rules ¤
Please keep lurking to a minimum. Don't lurk at all, preferably. I invited players to this game that I trust will be active throughout the game, but should you drop below an arbitrary, not-too-strict threshold of activity, you may be replaced or modkilled. If you are going out of town or gonna be out for a day or two because of work, tell me and I’m sure we’ll work it out.
Try not to go overboard with personal insults, as this seems to turn off various players. This is generally an honor code-type thing - players are expected to be able to accept criticism or insults (up to a certain point) of themselves, but don't be a huge bitch please.

Standard mafia rules apply otherwise, though I'll be pretty lenient with non-gameplay spectator posts (use or some equivalent, also try to remember to use when hammering please)
Unlike most games, you guys are free to talk about whatever you want and for as long as you want until I close the topic.

¤ Personal Mod Rules ¤
Some of you might have noticed that I’m pretty busy at times. So yeah, I’ll still try to be here as much as I can, but you gotta give me a break at some things.
I probably won’t be able to post Vote counts regularly. You will probably get at least one in the afternoon and one in the night, though.
I might be lame and won’t be closing a hammered topic 12 hours into the last vote because of work so work with me here.
Even if I’ll really try, I cannot promise I’ll 100% be here in time to start of every day at the exact time I said I would. However, I’ll more than likely post here in advance so I don’t have everyone here waiting for me.
MY GRAMMAR SUCKS, MY SPELLING SUCKS. We all know it. It might also make it difficult to explain myself at times, so just ask if you have doubts.
So yeah, in general, just bear with me.

¤ Victory Conditions ¤
Town: You are town-aligned and win when all threats to the town have been eliminated.
Scum: You are scum-aligned and win when your team achieves unassailable dominance over the game.

Other factions may or may not exist. There are no victory conditions directly tied to a lynch.

¤ Cardflips & Flavor ¤
Flavor role, role title, and alignment will be revealed upon death. Certain role titles may not correspond to a standard mafia role like Cop and Roleblocker. No cardflip will contain an explicitly false alignment, but keep in mind that alignment, ability, and/or aspects thereof may not be revealed in a given cardflip for any number of reasons.

This will be a standard card flip.


Pichu, the electric rodent from Super Smash Bros Melee, town vanilla, was killed pregame!

Or something of the sort. Keep in mind some cardflips will retain important information regarding the role.

I will attempt to post cardflips as soon as I can, even if I have to provide flavor later.
Nightkills may be performed in addition to any other abilities the player may have, regardless of alignment.

Only investigative roles will be told if their action fails. If it does, they won't be told why, but will instead receive this pithy poem written by Tao Jones:
CODE
There once was a Mafia game
Where people's actions all failed the same
They got this verse
And let out a curse
That nothing of their night action became!

You will NOT be able to repeat a one-shot or otherwise limited use action, regardless of it is investigative or otherwise.

¤ Voting & Lynching ¤
This game will NOT have deadline lynches. A player must be hammered before the end of the deadline, or a no-lynch will occur at the end of the day. More than half of all living players must be voting for a player in order for that player to be hammered. For instance, if 15 players are alive, 8 votes are needed to hammer; if 8 players are alive, 5 votes are needed to hammer.
You cannot hammer someone for the first 4 game days before 48 hours go by.

¤ Deadlines ¤
Days will last for a standard baseline of ~148 hours (6 days). Hammer cannot occur in the first 48 hours.
Hammer rules are the same as they have been before. Someone can have enough votes to be hammered before it can be activated, but if enough people unvote before the hammer ends then they wont be lynched on hammer deadline. If no one does, they'll be automatically hammered.
Nights will last for a standard baseline of ~48 hours after the cardflip, though this may change depending on what time of the day the hammer occurs.
If you foresee yourself being unable to submit your night action(s) it is strongly advised that you submit night actions in advance, including conditional night actions if applicable. If I haven't heard anything from you when the night's deadline hits, you will default to taking no action.[color="#800080"][/color]


--------------------

Don't get near me
Go to the top of the page
 
+Quote Post
BigC
post Feb 19 2016, 01:34 PM
Post #3


Candy Galy
******

Posts: 2,423
Joined: 31-July 06
From: Los Angeles, CA


DJ Battle This User




first post sign me up mi amigo con plumas


--------------------
Go to the top of the page
 
+Quote Post
CarlSagan
post Feb 20 2016, 12:31 AM
Post #4


The Shadow
*****

Posts: 1,457
Joined: 9-September 12




Is this real life?
Go to the top of the page
 
+Quote Post
Pidgey
post Feb 20 2016, 12:53 AM
Post #5


The Shadow
*****

Posts: 1,982
Joined: 11-June 11




Spread the work homies! :B

You can invite pretty much anyone you think would be a good addition, even more so if they have played/someone that will play knows them


--------------------

Don't get near me
Go to the top of the page
 
+Quote Post
Prims
post Feb 20 2016, 02:54 AM
Post #6


Rising in the Sun
***

Posts: 498
Joined: 1-September 13
From: California




The 5th KAC mafia finals

/in


--------------------
Go to the top of the page
 
+Quote Post
Schala
post Feb 20 2016, 04:07 AM
Post #7


excessively entitled
*********

Posts: 5,925
Joined: 28-February 07
From: https://instaud.io/33hI




hm


--------------------
Go to the top of the page
 
+Quote Post
Schala
post Feb 20 2016, 03:24 PM
Post #8


excessively entitled
*********

Posts: 5,925
Joined: 28-February 07
From: https://instaud.io/33hI






--------------------
Go to the top of the page
 
+Quote Post
Schala
post Feb 20 2016, 03:30 PM
Post #9


excessively entitled
*********

Posts: 5,925
Joined: 28-February 07
From: https://instaud.io/33hI




wait i just noticed this is a smash themed game i didn't read it


--------------------
Go to the top of the page
 
+Quote Post
Schala
post Feb 20 2016, 03:40 PM
Post #10


excessively entitled
*********

Posts: 5,925
Joined: 28-February 07
From: https://instaud.io/33hI




i, too, finally get to experience the flicker of excitement, the ephemeral bliss, for just a fleeting moment, that there will be a s3 mafia game, before the crushing reality sets in that this game, like many of mine before it, will never actually start, nor will enough people sign up for it


--------------------
Go to the top of the page
 
+Quote Post
Prims
post Feb 20 2016, 07:27 PM
Post #11


Rising in the Sun
***

Posts: 498
Joined: 1-September 13
From: California






--------------------
Go to the top of the page
 
+Quote Post
Schala
post Feb 20 2016, 08:34 PM
Post #12


excessively entitled
*********

Posts: 5,925
Joined: 28-February 07
From: https://instaud.io/33hI






--------------------
Go to the top of the page
 
+Quote Post
sync
post Feb 21 2016, 12:33 AM
Post #13


The Shadow
*****

Posts: 1,496
Joined: 19-August 11
From: Alberta




I can't wait to be bad at Mafia again.
Go to the top of the page
 
+Quote Post
BLUST OF WIND
post Feb 21 2016, 01:55 AM
Post #14


The Shadow
*****

Posts: 1,424
Joined: 17-June 08
From: Cleveland, OH




QUOTE (sync @ Feb 21 2016, 12:33 AM) *
I can't wait to be bad at Mafia again.

THIS


--------------------
<Eijiken> Beggars can't exactly be choosers you know.
<a_40_oz_for_breakfast> Beggers can be niggers though
<a_40_oz_for_breakfast> :>

Go to the top of the page
 
+Quote Post
CarlSagan
post Feb 21 2016, 08:24 AM
Post #15


The Shadow
*****

Posts: 1,457
Joined: 9-September 12




Go to the top of the page
 
+Quote Post
grayfox9996
post Feb 21 2016, 10:48 AM
Post #16


Ready for mission.
*********

Posts: 5,293
Joined: 14-August 04
From: Phoenix, AZ


DJ Battle This User




Yeah okay I guess


--------------------
QUOTE (IIDX Clock @ Jan 31 2009, 08:21 AM) *
actually, Japan has REALLY high technology.

heck they even have predecessors to HD already
Go to the top of the page
 
+Quote Post
Something915
post Feb 21 2016, 05:31 PM
Post #17


Dazzlin' Darlin
**

Posts: 65
Joined: 7-September 12
From: Indiana




hi


--------------------
H-M H-M-M
Go to the top of the page
 
+Quote Post
Schala
post Feb 22 2016, 02:51 AM
Post #18


excessively entitled
*********

Posts: 5,925
Joined: 28-February 07
From: https://instaud.io/33hI




QUOTE (Pidgey @ Feb 19 2016, 11:26 AM) *
Doak



--------------------
Go to the top of the page
 
+Quote Post
BigC
post Feb 22 2016, 09:09 PM
Post #19


Candy Galy
******

Posts: 2,423
Joined: 31-July 06
From: Los Angeles, CA


DJ Battle This User






--------------------
Go to the top of the page
 
+Quote Post
Prims
post Feb 22 2016, 10:20 PM
Post #20


Rising in the Sun
***

Posts: 498
Joined: 1-September 13
From: California




QUOTE (Marlie Tang @ Feb 20 2016, 05:34 PM) *



--------------------
Go to the top of the page
 
+Quote Post

15 Pages V   1 2 3 > » 
Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 16th October 2019 - 02:09 AM